Oct 26

As far as I can tell from my experience on the starter island, there are no cities that are safe from conflict. From the time I started the game all the way until level 10, I was fighting for my life, running from the Bane, searching for Logos and just trying to survive. While this is fun for a certain period of time, anything–even frenetic gun battles–will become boring if there is nothing to form a counterpoint to it. By virtue of only having one thing to do–fight–I found myself losing interest quickly. Every soldier needs R&R; it’s what keeps them from going loony and turning on their platoon with a machete.

Shockingly for an MMO, the social interaction in Tabula Rasa is sorely lacking. With no cities to exchange goods, talk, emote, interact or even just relax in, the full games free, game feels like a single player game that just happens to have other players running around on the map. At no time does a player come by to assist you, and if they do, chances are they will steal credit for the kill anyway so there really isn’t any motivation to accept help from other players.