Feb 22

You play as Nathan Drake, a charming rogue who’s not above snapping a guy’s neck in order to make a clean getaway. Tomb Raider is an obvious source of inspiration for developer Naughty Dog as there is a lot of ledge jumping and shimmying. There are also the prerequisite exploding barrels to be found throughout. “Find a way through” will usually mean finding a red barrel to shoot.

There are also “on rails” vehicle sequences where you man a fixed gun and shoot everything that moves and/or shoots at you. A host of “enemies pouring in on your position” situations, that will doubt surprise and annoy you at the same time. In short, there’s nothing here that we haven’t seen before.

Another source of inspiration seems to be Gears of War. Though there’s a complement of hand-to-hand moves, the gunplay is center stage for most of the game — they shoot at you, you shoot at them. As a result, you’ll have to make extensive use of cover; popping out to squeeze off a few shots then ducking back to cover. For anyone that has played Gears this process will be easy to grasp since the control layout is quite similar, and even if it is new for the play full version games free &  the onscreen directions clear it up very quickly.

Maybe the reason I had so much fun with Uncharted has to do with the fact that Naughty Dog managed to blend some of the best elements from other games like Gears of War and the Tomb Raider franchise, and mix in elements of an “every man” adventure film like Indiana Jones.